~ Bump System ~
Although Adol learns magic in Ys II, the majority of combat in these two games is fought using the "Bump System." Adol attacks enemies by running into them. The success of his attack is determined by his trajectory and/or angle of impact. A head-on strike will likely cause damage to Adol, but if the enemy is struck off-center or from the sides or back, attacks against it will prove successful.
Sound simple? Think again! Monsters will become increasingly intelligent. You don't want to be caught in a swarm of beasts, or pinned in a tight hallway with low health.
For years, Ys fans have praised this unique and addictive style of battle, taking merely seconds to learn. Turn up your speakers and run your enemies through. Literally.