In classic Ys style, combat and exploration alike occur in real-time and practically in fast-forward, with quick reflexes and acrobatic moves ruling the day against hordes of encroaching enemies and environmental hazards.
Multiple Attack Types
Three elemental swords each have entirely different move sets, with some enemies on harder difficulties being immune to all but one, necessitating the mastery of each armament.
Enemies can attack from above as well as below, forcing Adol to make ample use of his considerable leg muscles to strike high or leap over danger and drop in for a deadly down-thrust.
Adol uses innate ability and special items alike to navigate his surroundings, from clearing large gaps with his superhuman "Dash Jump" to revealing things the naked eye can’t see with the "Rainbow Fragment."
Three unique swords await Adol in his quest, each providing him with an extra elemental attack and a powerful magic spell alike when unlocked, greatly enhancing his already sizable battle repertoire and keeping the action fresh.
Livart, the Sword of Wind
A heavy but aerodynamic blade. With proper timing, Adol can finish off any Livart sword combo with up to five (or more?) powerful whirlwind blasts.
Livart’s magic spawns an enormous tornado that repeatedly slices anyone or anything unlucky enough to get caught in its pull.
Brillante, the Sword of Fire
The heaviest and most unwieldy of the three blades, yet by far the most powerful. Grants Adol the ability to unleash a devastating charged flame attack.
Brillante’s magic hurls a massive fireball at and through every foe between Adol and the nearest wall.
Ericcil, the Sword of Lightning
A lightweight blade resembling a fencing foil. The static electricity Adol builds up through repeated thrusts can briefly transform him into a ball of lightning.
Ericcil’s magic fires a bolt of electricity that bounces to and fro, striking every enemy in the immediate area (possibly multiple times!).
Originally released in Japan in 2003, Ys VI: The Ark of Napishtim has seen numerous iterations on numerous gaming platforms, but none have been quite like this one...
Taking a page from Ys VI: The Ark of Napishtim’s followup titles Ys: The Oath in Felghana and Ys Origin, the optional “Catastrophe Mode” allows players to challenge themselves to a campaign where healing items can’t be stocked and are instead used instantly on pickup, necessitating careful strategy and an absolute mastery of combat technique.
Enhanced Wing of Alma
In response to overwhelming demand from the Ys fanbase, the “Wing of Alma” item has been updated to allow players to teleport to any save monolith they’ve encountered in their travels, as opposed to simply exiting the current dungeon.
Performance Updates & More
Enhanced widescreen resolutions with HD support, achievements and leaderboards for Steam gamers, driver updates and more ensure that the oldest Ys game in this fan-favorite trilogy looks, feels and plays just as smoothly as the newest.